Emergency 4 Deluxe edition
Po nainstalování sem jí chtěl spustit, ale jak sem klep na ikonu na ploše (nebo i v orig. souboru) tak mi obrazovka jen zčernala a pak to spadlo, bez jakýhokoliv vysvětlení (ať už od hry nebo od Windowsu), pokoušel sem se tam dát češtinu a nic, stáhnul sem si Patch 13 a napsalo mi to, že hra není nainstalovaná správně (jel sem podle instrukcí, bohužel byli v němčině, tak nevim
Jen v slžce s hrou se mi objevuje toto logfile (nejsem IT technik, moc tomu nerozumim)
Init Filesystem...
Registered FS device "local"
Registered FS device "base"
Registered FS device "lang"
Init UpdateChain...
Init Timer...
Init Screen...
Init Scriptscheduler...
!Graphics system: ATI Technologies Inc. ATI RADEON XPRESS 1100
GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters G
CPU speed detected: 1993
Init GFX...
Init Vision...
|Vision DLL path: C:\Program Files\sixteen tons entertainment\Emergency 4 Deluxe\vision71.dll
|Vision(TM), Version PC-4, 7, 28, 0
|Loading entity plugins of directory <C:\Program Files\sixteen tons entertainment\Emergency 4 Deluxe\Data> ...
|List of loaded plug-ins:
|Plug-in named 'CubeMapHandle_cl' loaded statically!
|Plug-in named 'VisionConsoleEntity_cl' loaded statically!
|Plug-in named 'VisBase_cl' loaded statically!
|Plug-in named 'VisBaseEntity_cl' loaded statically!
|Plug-in named 'VisMouseCamera_cl' loaded statically!
|Plug-in named 'VisObject3D_cl' loaded statically!
|Plug-in named 'VisActionHelperEntity_cl' loaded statically!
|Plug-in named 'VarManager_cl' loaded statically!
|Plug-in named 'BaseEntity_cl' loaded statically!
|Plug-in named 'VBaseCameraEntity' loaded statically!
|Plug-in named 'VCamEntity' loaded statically!
|Plug-in named 'GameEntity_cl' loaded statically!
|Plug-in named 'Emitter_cl' loaded statically!
|Plug-in named 'BaseGameEntity_cl' loaded statically!
|Plug-in named 'TargetEntity_cl' loaded statically!
|Registering plug-ins done !
|Initializing Vision Graphics Engine
|Detecting CPU type and features
|CPU:Pentium II/III FPU MMX ISSE 3DNow!
|Vision Core: Allocated 28 kB of memory for Polygon Chunks
|Vision Core: Allocated 9 kB of memory for Entities
|Settings renderer configuration
Initializing post processor 'PerceptionCore'
* Skipping config file
Initializing post processor 'MotionBlur'
* Skipping config file
Initializing post processor 'Nightvision'
* Skipping config file
|Initialising video driver: 0
|Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0
|Screen Mode is fullscreen, return value: 0
|Stencil buffer: 8 bit / ZBuffer: 24 bit
|Initializing OpenGL rendering subsystem
|Setting initial Renderer States
|Vendor: ATI Technologies Inc.
|Renderer: ATI RADEON XPRESS 1100
|Driver Version: 2.0.6347 Release
|Found Extension GL_EXT_texture_filter_anisotropic
|Found Extension GL_EXT_texture_lod_bias
|Found Extension GL_ARB_multitexture
|Found Extension GL_ARB_texture_env_dot3
|Extension GL_ARB_texture_env_subtract not available
|Found Extension GL_EXT_texture_edge_clamp
|Found Extension GL_EXT_texture_env_add
|Found Extension GL_EXT_texture_env_combine
|Found Extension GL_EXT_texture_cube_map
|Found Extension GL_ARB_texture_compression
|Found Extension GL_EXT_texture_compression_s3tc
|Found Extension GL_EXT_point_parameters
|Extension GL_EXT_clip_volume_hint not available
|Extension GL_EXT_vertex_weighting not available
|Found Extension GL_EXT_separate_specular_color
|Found Extension GL_EXT_stencil_wrap
|Extension GL_EXT_vertex_shader not available
|Found Extension GL_EXT_multi_draw_arrays
|Found Extension GL_ATI_fragment_shader
|Extension GL_ATI_pn_triangles not available
|Extension GL_ATI_map_object_buffer not available
|Found Extension GL_NV_texgen_reflection
|Extension GL_NV_fence not available
|Found Extension GL_NV_blend_square
|Extension GL_NV_register_combiners not available
|Extension GL_NV_register_combiners2 not available
|Extension GL_NV_texture_env_combine4 not available
|Extension GL_NV_texture_shader not available
|Extension GL_NV_vertex_program not available
|Extension GL_NV_vertex_program1_1 not available
|Extension GL_NV_occlusion_query not available
|Extension GL_EXT_paletted_texture not available
|Found Extension GL_ATI_separate_stencil
|Found Extension GL_EXT_texture_rectangle
|Found Extension GL_ARB_depth_texture
|Found Extension GL_ARB_shadow
|Found Extension GL_SGIS_generate_mipmap
|Found Extension GL_ARB_vertex_buffer_object
|Found Extension WGL_ARB_render_texture
|Extension WGL_NV_render_depth_texture not available
|Extension WGL_NV_render_texture_rectangle not available
|Found Extension WGL_ARB_pbuffer
|Found Extension WGL_ARB_pixel_format
|Found Extension WGL_EXT_swap_control
|Found Extension GL_ARB_shader_objects
|Found Extension GL_ARB_fragment_shader
|Found Extension GL_ARB_vertex_shader
|Found Extension GL_ARB_shading_language_100
|Using ARB_vertex_buffer_object for fast geometry memory!
!WARNING: global listener object is still registered! Unregister listener before destroying object!
Registered FS device "local"
Registered FS device "base"
Registered FS device "lang"
Init UpdateChain...
Init Timer...
Init Screen...
Init Scriptscheduler...
!Graphics system: ATI Technologies Inc. ATI RADEON XPRESS 1100
GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters G
CPU speed detected: 1993
Init GFX...
Init Vision...
|Vision DLL path: C:\Program Files\sixteen tons entertainment\Emergency 4 Deluxe\vision71.dll
|Vision(TM), Version PC-4, 7, 28, 0
|Loading entity plugins of directory <C:\Program Files\sixteen tons entertainment\Emergency 4 Deluxe\Data> ...
|List of loaded plug-ins:
|Plug-in named 'CubeMapHandle_cl' loaded statically!
|Plug-in named 'VisionConsoleEntity_cl' loaded statically!
|Plug-in named 'VisBase_cl' loaded statically!
|Plug-in named 'VisBaseEntity_cl' loaded statically!
|Plug-in named 'VisMouseCamera_cl' loaded statically!
|Plug-in named 'VisObject3D_cl' loaded statically!
|Plug-in named 'VisActionHelperEntity_cl' loaded statically!
|Plug-in named 'VarManager_cl' loaded statically!
|Plug-in named 'BaseEntity_cl' loaded statically!
|Plug-in named 'VBaseCameraEntity' loaded statically!
|Plug-in named 'VCamEntity' loaded statically!
|Plug-in named 'GameEntity_cl' loaded statically!
|Plug-in named 'Emitter_cl' loaded statically!
|Plug-in named 'BaseGameEntity_cl' loaded statically!
|Plug-in named 'TargetEntity_cl' loaded statically!
|Registering plug-ins done !
|Initializing Vision Graphics Engine
|Detecting CPU type and features
|CPU:Pentium II/III FPU MMX ISSE 3DNow!
|Vision Core: Allocated 28 kB of memory for Polygon Chunks
|Vision Core: Allocated 9 kB of memory for Entities
|Settings renderer configuration
Initializing post processor 'PerceptionCore'
* Skipping config file
Initializing post processor 'MotionBlur'
* Skipping config file
Initializing post processor 'Nightvision'
* Skipping config file
|Initialising video driver: 0
|Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0
|Screen Mode is fullscreen, return value: 0
|Stencil buffer: 8 bit / ZBuffer: 24 bit
|Initializing OpenGL rendering subsystem
|Setting initial Renderer States
|Vendor: ATI Technologies Inc.
|Renderer: ATI RADEON XPRESS 1100
|Driver Version: 2.0.6347 Release
|Found Extension GL_EXT_texture_filter_anisotropic
|Found Extension GL_EXT_texture_lod_bias
|Found Extension GL_ARB_multitexture
|Found Extension GL_ARB_texture_env_dot3
|Extension GL_ARB_texture_env_subtract not available
|Found Extension GL_EXT_texture_edge_clamp
|Found Extension GL_EXT_texture_env_add
|Found Extension GL_EXT_texture_env_combine
|Found Extension GL_EXT_texture_cube_map
|Found Extension GL_ARB_texture_compression
|Found Extension GL_EXT_texture_compression_s3tc
|Found Extension GL_EXT_point_parameters
|Extension GL_EXT_clip_volume_hint not available
|Extension GL_EXT_vertex_weighting not available
|Found Extension GL_EXT_separate_specular_color
|Found Extension GL_EXT_stencil_wrap
|Extension GL_EXT_vertex_shader not available
|Found Extension GL_EXT_multi_draw_arrays
|Found Extension GL_ATI_fragment_shader
|Extension GL_ATI_pn_triangles not available
|Extension GL_ATI_map_object_buffer not available
|Found Extension GL_NV_texgen_reflection
|Extension GL_NV_fence not available
|Found Extension GL_NV_blend_square
|Extension GL_NV_register_combiners not available
|Extension GL_NV_register_combiners2 not available
|Extension GL_NV_texture_env_combine4 not available
|Extension GL_NV_texture_shader not available
|Extension GL_NV_vertex_program not available
|Extension GL_NV_vertex_program1_1 not available
|Extension GL_NV_occlusion_query not available
|Extension GL_EXT_paletted_texture not available
|Found Extension GL_ATI_separate_stencil
|Found Extension GL_EXT_texture_rectangle
|Found Extension GL_ARB_depth_texture
|Found Extension GL_ARB_shadow
|Found Extension GL_SGIS_generate_mipmap
|Found Extension GL_ARB_vertex_buffer_object
|Found Extension WGL_ARB_render_texture
|Extension WGL_NV_render_depth_texture not available
|Extension WGL_NV_render_texture_rectangle not available
|Found Extension WGL_ARB_pbuffer
|Found Extension WGL_ARB_pixel_format
|Found Extension WGL_EXT_swap_control
|Found Extension GL_ARB_shader_objects
|Found Extension GL_ARB_fragment_shader
|Found Extension GL_ARB_vertex_shader
|Found Extension GL_ARB_shading_language_100
|Using ARB_vertex_buffer_object for fast geometry memory!
!WARNING: global listener object is still registered! Unregister listener before destroying object!
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